Tag Archives: Rome: City of Marble

ROME: CITY OF MARBLE spotted in the wild.

And an official press release from ACD Distribution:

Rome: City of Marble

$49.99 SRP

Welcome to ancient Rome! In this tile-laying game, you are a builder backed by one of the powerful Patrician families of Rome.

Influence and direct new construction of the expanding metropolis through shrewd development of the city’s districts. Construct various civic buildings: Temples for worship, Baths  for health, Theaters and Arenas for arts and entertainment. The more you build, the more you gain Imperium, the measure of real power and influence in Roman society.

As buildings are constructed, influential players score victory points representing their prestige. Score additional victory points by building Bridges, Aqueducts, and Fountains. Earn a final reward for your level of Imperium.

The player with the most victory points in the end earns the title of Architectus Romanus!

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ROME: CITY OF MARBLE previewed at Gen Con

Last week at Gen Con, W Eric Martin from BoardgameNews and BoardGameGeekTV had a chat with my wonderful publisher Frank DiLorenzo from R&R Games about our upcoming Essen release, ROME: CITY OF MARBLE.

He’s right, that is a glorious cover.

You can find more coverage of ROME: CITY OF MARBLE in the BoardGameGeek News Spiel 2015 Preview, here.

 

 

A very Felix Dies Natalis to me!

Attachment-1

I got a look at the final box cover art for ROME: CITY OF MARBLE!

That pose is exactly how I feel right now: Behold! Rome in all her glory!

Going first rules in ROME: CITY OF MARBLE

Note: Cover art not final. Stay tuned for updates!
Note: Cover art not final. Stay tuned for updates!

Now that ROME: CITY OF MARBLE has been announced by R&R Games, I can start talking about it a bit. Over the next few months I’ll post more about the game but for now, I’ll begin at the beginning: start player rules.

I love when games have humorous start player rules, especially when they’re evocative of the game’s theme. Some of the more memorable examples include:

 

MUNCHKIN
“Decide who goes first by rolling the dice and arguing about the results and the meaning of this sentence and whether the fact that a word seems to be missing any effect.”

 

 

PANDEMIC

“The player who was most recently sick goes first.”

 

 

GLOOM

“The player who has had the worst day goes first”

 

 

 

I wanted a thematic start player rule for ROME: CITY OF MARBLE that would make people smile and break the ice, and maybe establish a little lighthearted rivalry to get players in the right frame of mind. To that end, I didn’t have to look much further than the foundation myths of Ancient Rome.

As legend has it, Rome was founded by the twin brothers Remus and Romulus who had been set adrift on the Tiber river to die, were saved by a series of miraculous interventions, and were famously found and suckled by a she-wolf.

So, there I had it! The first citizens of Rome had been raised by a wolf, and the first player in ROME: CITY OF MARBLE would be the player “most likely to have been raised by wolves.” That ought to elicit chuckles (or groans).

I had a little fun with this rule this morning, with game designer and graphic designer extraordinaire, Adam McIver, who has created a tumblr of fun and silly start player rules called F1rst Player. Here’s his take on the ROME: CITY OF MARBLE first player rule:

What is your favorite Start Player rule?